Fairy Tail: All Fired Up Limited Set Review!


Hi, I’m Derek from Coping with Cardboard and this is my Limited Set Review for the brand new Fairy Tail: All Fired Up booster set that will be released on November 6th, 2026. Before we dive in, there’s a few notes to go over. There are 186 cards in Fairy Tail: All Fired Up, and we’ll be going through each and every one organized by symbol. I’ll be releasing one of these each day leading up to our Pre-Release weekend so you can get the most out of yours!

Please note that these ratings are for Limited formats only. Whether that be sealed, draft, or modified versions of those formats. These ratings are not meant to be considered for constructed deck building. 

Without further adieu let’s go over the rating system and then get right into it with the characters!


Rating System

I hope to give everything a fair shake. For now as we start going through the set we’ll be using Luis Scott-Vargas’ rating system. As a former MtG player this system is quite familiar to me as I’ve been following LSV’s limited set reviews for as long as I was playing MtG. If we find this doesn’t quite work for UVS, I’ll change it up and make it fit a little better! For now, check out the ratings we’ll be using below.

  • 5.0: The best of the best.

  • 4.5: Incredible bomb, not unbeatable.

  • 4.0: Good Rare, or top-tier uncommon. 

  • 3.5: Top-tier common or solid uncommon.

  • 3.0: Good playable that always makes the cut.

  • 2.5: Solid playable that rarely gets cut.

  • 2.0: Good filler, but sometimes gets cut.

  • 1.5: Filler. Gets cut about half the time.

  • 1.0: Bad Filler. Gets cut most of the time. 

  • 0.5: Very low end playables and sideboard material

  • 0.0: Completely unplayable


Cana Alberona, Cardslinger

Cana Alberona, Cardslinger

Rating: 1.0

Cana is a character who really requires you to build your deck around her to get the most use out of her abilities. If you pull multiple copies of the same great attack that you can make use of with her, she might be worth it, but you should just pick a different character if you’re playing to win.

Elfman Strauss, Manly Man

Elfman Strauss, Manly Man

Rating: 3.0

Elfman has big damage attached to his enhance ability. While he is keyword locked to Fury or Slam attack cards, there are 23 of them in the set. I’ve docked his rating as only 9 Fury or Slam attacks exist at the common or uncommon level. If you have the support for him, +1 or +4 damage to all of your moves is nothing to sneeze at in limited formats.

Erza Scarlet, Fairy Queen

Erza Scarlet, Fairy Queen

Rating 3.0

Erza might see some amount of success in Limited play. She has a source of damage amplification, if somewhat inconsistent, but could prove to be quite powerful. There’s also the implication that we’ve taken attacks from our rival that they won’t necessarily get to play on this cycle. The Once per turn ability is keyword locked to spells and conditional to having multiple copies of the same card. There’s lots of common and uncommon spells, so if you pull multiples of one of them, be on the look out for Erza. She might surprise you.

Gajeel Redfox, Iron Dragon Slayer

Gajeel Redfox, Iron Dragon Slayer

Rating: 3.5

Gajeel is strong. Having the ability to turn your non-attack cards into attack cards any time you would check one, mill one, or otherwise put one from your deck into your discard pile is an extremely strong ability. His continuous ability gives us a little bit more reach with our stage to end the game if we get to low health totals by helping us play more moves. Gajeel doesn’t have any stats on face to speak of so he might have trouble counting to higher health totals, but he should be able to play enough attacks to get there later in the game. A very solid 3.5.


Gray Fullbuster, Unclothed Mage

Gray Fullbuster, Unclothed Mage

Rating: 3.5 // 4.5

I’m going to be real here. I don’t know how to evaluate Gray. He’s got two incredibly strong abilities on face, but on the other hand, these abilities have the possibility to backfire spectacularly. Readying your stage and freezing your opponent’s is extremely strong, but we have the possibility of coming back into our turn with foundations that can’t untap from our top enhance ability. If you can consistently ice your opponent out of the game and cripple their resources while keeping our stage healthy, then Gray is extremely strong. If not, then proceed with caution.


Jellal Fernandes, Dark Mage

Jellal Fernandes, Dark Mage

Rating: 0.5

Jellal may have something going for him in limited. Jellal has a certain je ne sais quoi. Look, the problem is we need slams and / or spells, and we need them to be completely blocked. We’re restricted and our response can’t win the game for us. Jellal’s enhance ability is also just too restrictive and doesn’t do anything for him on offense. If we find the best control deck in the limited format we’re golden, but there’s probably still better characters to choose if you have them in your pool. It’s tough out here for our Dark Magician. Skip him if you can. 


Jose Porla, Wizard Saint

Jose Porla, Wizard Saint

Rating: 3.0

Jose has a lot going for him. 7 hander, and two ungated response abilities. Our top response provides some cool fake speed on our moves if our rival starts to check bad, and our bottom response burns our rival for 1 when they check bad. It’s a win win. If we find the Jose support cards (shout out Altairis) we can put together any kill string we need to. Jose would rank higher if the support were more rampant in the set, but we aren’t guaranteed to open the good ones.


Juvia Lockser, Rain Woman

Juvia Lockser, Rain Woman

Rating: 4.0

Drip, Drip, Drip. Juvia has two great abilities here and a health total to rival Byakko. Being able to force progressive difficulty is extremely strong. Juvia also isn’t keyword gated, she can play any attack cards that she wants to, and is able to benefit from any card in the set during limited. Find a way to leverage your quest counters (UC all star Forced Gate Closure hint hint) for stats, and you have the makings of a great limited character. 


Laxus Dreyar, Lightning Dragon Slayer

Laxus Dreyar, Lighting

Dragon Slayer

Rating: 1.5

Laxus Dreyar is entirely dependent upon what foundations you open and what symbols they have in limited. If your pool is cracked and you end up with ways to fix your foundations so that you have more evil ones on your rival’s turn, and more good symbol ones on your turn in a consistent manner, Laxus is quite good. On the average though, this guy will be disappointing to see in most sealed pools based on his enhance ability. Avoid if you can, play him if you have the best foundation spread known to UVS players everywhere. 


Lucy Heartfilia, Celestial Wizard

Lucy Heartfilia, Celestial Wizard

Rating: 4.0

Lucy offers two things: Scaling hand size for playing into the set gimmick of quest counters, and leveraging her health total to make the most of her flip effect cards. She suffers from a direct way to put stats on your moves so may have trouble counting to your rival’s health total, but the value is going to be strong here. There are probably some downsides that I am overlooking for Lucy in limited, but she gets a very generous 4.0 rating from me. 

Makarov Dreyar, Guild Master

Makarov Dreyar, Guild Master

Rating: 4.5

All right, I’ll admit it. Makarov might be a little crazy in limited. I was about to rate him low and then decided to take a look at his support. There are 35 attack cards with a printed speed of 3 or less. 18 of those cards are common or uncommon rarity. Giving all your moves +3 damage is not something to sneeze at. Getting to cycle a resource in our stage is pretty good too. Makarov might be standing tall in the limited formats.


Mirajane Strauss, The Demon

Mirajane Strauss, The Demon

Rating: 3.5

I’m a sucker for a 7 hander with speed control. Mirajane has that to the tune of +3 or -3 and we get to use it after the enhance step. Now the drawback here is that we’re probably on every other attack as we have to not block to ready our character, though we do get to loot when we do. Another draw back, it’s only once per turn. That should be enough for most 7 handers on offense and defense as long as we play our cards right, so I’ll be generous with a 3.5.


Mystogan, Mysterious Mage

Mystogan, Mysterious Mage

Rating: 2.0

Mystogan is a strange one. I’m not certain we can keep our rival’s stage either facedown or sealed enough to actually get this damage bonus or reduction to offset our health quickly enough in limited. If we can do that, this guy goes up to a solid 3.5. The ability to get rid of a rival foundation, asset, or action that gets played into the card pool is quite good, so we get an extra .5 for that ability alone. Mystogan ends at a 2.0 for me in limited. 


Natsu Dragneel, Fire Dragon Slayer

Natsu Dragneel, Fire

Dragon Slayer

Rating: 5.0

There’s not a lot to say about Natsu in Limited. Sealed formats aren’t symbol locked in UVS, so we just get to play quest move tribal and the good ones we open. Give all your moves +1 speed and +2 damage, turn your counters into stats or other bonuses, and block moves for free. If you open him, you should probably play him if you’re trying to win. Natsu gets a solid 5.0 and he’s got me All Fired Up to play him at pre-release!


Wendy Marvell, Sky Dragon Slayer

Wendy Marvell, Sky Dragon Slayer

Rating: 3.5

Last and certainly not least, we have Wendy Marvell. First, gaining life is always fun. As I mentioned earlier we aren’t symbol gated, so we get to play the couple of foundations that lose health for stats to leverage this ability a little bit in sealed. Her enhance ability is incredibly strong. Readying your stage is never bad, especially if we have strong commit abilities that we can reuse on another move. Unfortunately, her stat pressure is going to be limited by which foundations we open so for that we dock a .5. Even still, Wendy will blow through the competition and land slightly above the middle at a solid and respectable 3.5.



That wraps it up for the characters! Be sure to let me know who your favorites are and who you’re hoping to play at your pre-release event. I’ll be back later this week to kick off the rest of our limited set review with the Earth symbol cards! Until next time, keep coping my friends.

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